![]() Is there an extra step I missed, does saving specific files affect anything? I saved all, then the file only.Įdit: Went to get a different USA file, since I wasn't sure if the first counted due to it having the *** suffix. Yet when I get Hasty, I get a Shinx instead of Luxray. (except for Eevee, because it has 3 evolution paths.) I dunno if playing on an emulator or using a ROM downloaded from the WEB doesn't work, but my USA Copy of Pokemon Mystery Dungeon - Explorers of Sky won't save the changes I made.īasically what I did was that for both the player and partner's Pokemon would be at their final evolution. The result of the two working together works like this: Follow the instructions for the Portrait Mod, then build them together: Luckily, this is very simple, as the Portrait Mod does this as soon as you create the project. We'll want to copy the default portrait to the other emotions to be less distracting. ![]() This is because many unplayable Pokémon do not have all of the usual emotions, like the grin that's normally here. Observe how there's no portraits for Grovyle or Porygon. When you create a new save, you should see the results of your modifications as you would expect. You can now build the modpack, continue editing, or move create another project. Be careful, since the game will not let you choose anything with the same type as the player. You can also go to the Partner tab and customize things. You should see something that looks like this:įor the purpose of this guide, we'll do this: You can do this either by double-clicking or by right-clicking and clicking Open.Įdit things to your liking. Then click OK.Įxpand the project you just created and open "Starter Pokemon". ![]() On the New Project window, choose "Starter Mod" in the dropdown, and fill in the name with something that makes sense. After creating a modpack, one such mod you can add for Pokémon Mystery Dungeon: Explorers of Sky is the Starter Mod, a modification that changes the available starters you can use.īefore continuing, please make sure you've reached the "Making Mods" section of the Sky Editor guide to ROM editing. ![]()
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